AI gets us most of the way. The human part makes it matter.

Hi, I’m Parveen.

I use AI to move from idea to prototype faster, then bring the context and judgment to make the result useful for real people.

Selected work

Visual showcase

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App screen: Onboarding
AppOnboarding
Web screen: Credit card consultation
WebCredit card consultation
App screen: Home
AppHome
Campaign screen: Save big on online shopping
CampaignSave big on online shopping
App screen: Accept deal
AppAccept deal
Web screen: Find your card match
WebFind your card match
App screen: Card details
AppCard details
App screen: Order history
AppOrder history
Web screen: Compare credit cards
WebCompare credit cards
App screen: My account
AppMy account
Web screen: Partner banks
WebPartner banks
App screen: Profile
AppProfile

Archived work

Lab — things I built with AI

I like figuring out how things work — and AI has given me a whole new set of things to take apart and rebuild. Here are some experiments, prototypes and small products I’ve built.

How I work

01

Product & interaction design

End-to-end flows, interactive prototypes and UX research.

02

Design systems

Tokens and variables, component libraries, documentation.

03

Visual craft

Visual design, typography, brand identity, illustration, creative direction.

04

Designing with AI

Prototyping and building small working products with AI; data visualisation.

Experience

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Portrait of Parveen Yadav

About

I started in visual design, moved deeper into UX, and eventually became more interested in the product behind the screens.

One of my biggest learning chapters happened away from a design tool: from 2021 to 2023 I ran my own café, Baari, which taught me to listen, observe, solve real problems and take ownership.

Have a project in mind?

I’m always up for interesting problems, collaborations, or just a good design conversation.

Yaper · Product Revamp 3.0Live

Redesigning the experience around how people actually use it.

I redesigned Yaper's discovery, order, payment and notification experience to reduce friction, build trust, and create a foundation for growth.

RoleProduct Designer
ScopeUX Strategy · Research · Information Architecture · Interaction Design · UI · Design System
FocusDiscovery · Orders · Payments · Account Management · Notifications
The problem

Yaper was working, but the experience was getting harder to understand. Its structure had become more complicated than the user's mental model.

What I changed

Opened the app before login, built trust into the home screen, moved payment details into orders and earnings out of the wallet, allowed several bank accounts per user, and gave notifications their own place.

The result

A simpler product built around clearer mental models, with a design system built alongside it.

Five redesigned Yaper screens: notifications, deal details, guest home, order history and order details
Before and after

The home screen, before and after the revamp.

Drag the handle to compare. The redesigned home leads with live activity and total earnings, so someone opening Yaper for the first time sees that it is active and trusted before they are asked to sign in.

Earlier home screen with deal cards Redesigned home screen with live earnings ticker and trust banner Before After
Context

Yaper was working. But the experience was getting harder to understand.

As Yaper grew, more features and workflows were added around the core experience.

The result wasn't necessarily a broken product. It was a product where:

The system's structure was starting to become more complicated than the user's mental model.
Users had to understand
When they needed to log in
Where their order information lived
Where to find transaction details
What their wallet balance actually meant
How to manage different bank accounts
Where to find important notifications
Key insight

The challenge wasn't to redesign individual screens.

It was to make the entire experience feel simpler.
The journey

We looked at the experience as one connected journey.

Yaper journey map: discover a deal, understand the value, take action, complete the order, track the payment, get paid, come back
The shift

The problems looked like UI problems. They weren’t.

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Design system

I built the system alongside the product.

The redesign touched multiple areas of the product. Consistency couldn't be treated as a final polish step, so I built and extended the design system alongside the new experience.

Why: multiple product areas needed to feel like one system.

TypographyColour & visual tokensButtons & controlsCardsStatus patternsPayment statesNotificationsNavigation patternsResponsive behaviour
Yaper UI design system: buttons, form controls, text inputs, chips and badges, colours and principles
Result

A simpler product built around clearer mental models.

The redesign created a more connected experience across discovery, orders, payments, account management and notifications.

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Reflection

The biggest lesson wasn't about UI. It was about mental models.

A separate Transactions tab made sense to the system. A single bank account made sense when Yaper was smaller. Putting everything on the home screen made sense when there was less information to manage.

But products evolve faster than the assumptions behind them. The real work in this revamp was recognising when those assumptions no longer matched how people actually used Yaper — and redesigning the product around that reality.

Next projectGift CardsTurning a gift card into cash, without losing the user’s trust along the wayView case study →
Gift Cards screens
Yaper · Gift CardsFeature case study

Turning a gift card into cash, without losing the user's trust along the way

A self-serve flow that lets people sell Amazon and Flipkart gift cards for an instant UPI payout — designed by prototyping the logic in Claude before a single screen was drawn.

RoleSolo Product Designer
ScopeEnd-to-end flow, prototyping, dev handoff
ToolsClaude, Figma Make, Yaper DS
StatusLive
The problem

Cashback orders depended on external cardholders, and that fulfilment model was quietly losing money.

What I did

Designed a self-serve flow for selling gift cards, worked out its logic in Claude and Figma Make first, then rebuilt it on the Yaper Design System.

The result

A flow built around trust and failure states, handed off with a projected 30%+ lift in commission per order.

Three Gift Cards screens: gift card details with the fetched value, the sell landing screen, and transaction history
01Context

The old fulfilment model was quietly losing money

Yaper's cashback orders were being fulfilled by external cardholders — a dependency with three structural cracks in it.

Crack 1

Cardholder availability was unpredictable — orders sat waiting for a person to show up.

Crack 2

Card processing fees ate into the commission on every single order.

Crack 3

Cardholders delayed transactions, and delays turned into fulfilment backlogs.

The product team's answer: buy discounted Amazon and Flipkart gift cards directly from consumers, and use those balances to fulfil cashback orders instead. No cardholder in the loop, no card processing fee.

30%+

projected lift in commission per order, just from removing the cardholder split and processing fees.

02The design problem

Operationally simple. Emotionally, a lot to ask.

A user submits a code, Yaper validates it, money lands in their UPI account. But a gift card is liquid cash — the moment its code and PIN are shared, ownership is gone. The screen has to answer four questions before the user will type anything in.

How much money will I actually get?Clarity over abstraction — a rate on its own is not an answer.
What is happening to my card right now?Visible verification, not silence while the system checks.
What if my card gets rejected?A clear, non-punitive error — not a dead end.
Where is my money?Verification and settlement have to read as two separate moments.
03Process

Prototyping the logic before touching a single pixel

Instead of assembling high-fidelity screens first, I inverted the usual sequence: work out the state machine, then make it interactive, then bring it into the design system.

Traditional workflow
RequirementsStatic wireframesPolished screensPrototypeGaps found late
What I did instead
RequirementsClaude — logic & edge casesFigma Make — rough flowTest the behaviourRebuild on Yaper DS → handoff

Step 1 — Claude. I fed the raw product proposal in and asked it to stress-test the state machine: every input state, verification stage, rejection reason, and payout status I had not thought of yet. That produced a structured matrix before any screen existed.

Sell Gift Card logic and edge case matrix: card and PIN input states, verification states, payout states and business rules

Step 2 — Figma Make. I turned that logic into a clickable, end-to-end flow — not for visual polish, but to feel the behaviour: typing a 16-digit card code and PIN, and sitting through the real latency of a verification screen.

Four Figma Make sessions showing the rough clickable flow: submitted, transaction details, checking and card details
04What the prototype exposed

Three things a static wireframe would have hidden

Clicking through a rough, interactive version surfaced flaws that do not show up on a flat artboard.

Fragments of the prototype: brand card with rate, a submitted state and a checking state

ASurface absolute cash, not a rate

Before

"Sell at 4% discount" — the user has to do the mental math themselves, mid-transaction.

After

Enter ₹10,000, see ₹9,600 update live. No arithmetic required to know what you are getting.

Before: what the user saw4% discount

On a ₹10,000 card. The payout is left for the user to work out.

After: what the user sees₹9,600

You receive, via UPI.

BDecouple submission from settlement

Before

"Success! Your card has been submitted" — read by users as money already in their account.

After

Three distinct, explicit milestones: Submitted → Verified → Paid.

CLive checking, not a system freeze

Before

A generic loader for a 5–30 second balance check reads as a crashed app.

After

A dedicated "Verifying card" screen that names what is being checked, in real time.

05Production rebuild

What Figma Make gets you is not what ships

AI prototyping tools are excellent for testing an interaction model — they do not produce production-grade front end. Once the logic held up, the whole flow was rebuilt natively on the Yaper Design System.

Tokens

Detached text styles and arbitrary hex values were re-anchored to Yaper's semantic color, type, and radius tokens.

Components

Rebuilt on the core library — Title Bar, Status Bar, Bottom Nav, and Input Field variants for active, focus, error, and masked states.

Coherence

The feature needed to feel native to Yaper, not bolted on — consistent with the rest of the app revamp.

06System architecture

Designing the failure states first

In a financial product, trust is built in the edge cases. These were locked before the happy path.

StateGranular card errors
Trigger

User enters invalid card details.

Solution

No generic "Invalid card" alert. Split into Incorrect Card Number, PIN Mismatch, or Expired Card.

StateAlready redeemed
Trigger

The card's balance is ₹0.

Solution

"Card already redeemed. No charges applied" — explicit reassurance that the account was not penalised.

StateVerification latency
Trigger

API balance check takes several seconds.

Solution

A dedicated status screen with a live checking indicator, so the wait reads as progress.

StatePayout timeline
Trigger

Bank IMPS/UPI settles after verification, not instantly.

Solution

A transaction tracker that separates "Card verified" from "Funds disbursed," cutting support tickets.

Four edge-case screens: gift card invalid, already redeemed, checking gift card details, and transaction details with verification in progress
07Trust architecture

Four patterns to lower hesitation at the point of sale

Compliance indicator

An explicit RBI-compliance banner on the landing screen, before a user ever types a card number.

A three-step mental model

Select brand → Enter details → Instant UPI payout, laid out upfront so nothing feels open-ended.

Sensitive data masking

Card numbers and PINs stay obscured by default everywhere except active entry.

A permanent ledger

A submission history showing past receipts, approved payouts, and rejection reasons — for after the transaction, too.

08Developer handoff

What shipped alongside the wider app revamp

Interactive state trees

Default, typing, focused, loading, success, and error, specced for every form field.

Dynamic content sheets

Copy matrices for every validation error code, ready for localisation.

Status machine spec

SUBMITTED → CHECKING → VERIFIED → PAID → REJECTED, mapped to backend API responses.

Edge case coverage

Network timeouts, duplicate submissions, and zero-balance cards, documented.

Ten key screens of the Sell Gift Card flow, from the home entry point to transaction details
09Takeaways

What this project changed about how I work

AI moves prototyping from presentation to validation

The value was not visual generation — it was collapsing the time it takes to turn business rules into something you can actually critique.

Test interaction before you style it

Working in a rough format keeps you from falling in love with visual details that do not hold up mechanically.

In fintech, trust lives in the edge cases

The happy path rarely defines a transaction involving real money. Trust is earned in how failure, latency, and rejection get handled.

Next projectYaper Design SystemBuilding the system behind the productRead case study →
Yaper Design System board
Yaper · Design SystemThe system underneath Yaper.

Building the design system that Yaper had been missing.

RoleSenior Product Designer · Solo design system ownership
ScopeTokens · Foundations · Components · Dev handoff · Migration · Audit framework
ToolsFigma · Figma Desktop Bridge (MCP) · Dev Mode
StatusSystem and product migration shipped · Engineering handoff in progress
The problem

Yaper had been redesigned many times but never systemized, so every new screen made the same decisions again.

What I did

Built a two-tier token architecture, foundations and a core component library, migrated the Yaper Revamp onto it, and set up an audit framework for drift.

The result

Tokens, the component library and the product migration shipped. Engineering handoff is in progress.

System map · 5 layers · 1 product
01FoundationsColor · Typography · Spacing · Icons
02TokensPrimitive · Semantic · Light / Dark
03ComponentsInput · 22 var. · Order Card · 10 · Buttons · States
04Yaper RevampHome · Order · Pay-link · Migrated
05GovernanceAudit framework · P0 · P1 · P2 · Drift detection
01Context

The interface had been shipped many times. It had never been systemized once.

Yaper is a cashback and deals platform that had gone through several redesigns as the product evolved. Each redesign improved the experience in front of the user, but the underlying design language remained largely screen-based.

By the time I started working on Yaper Revamp, the file had accumulated the effects of that approach: hardcoded colors and type values, duplicated components, inconsistent patterns, and no single source of truth for what the interface should use.

The problem wasn't simply that the UI looked inconsistent. The problem was that every new screen required the same decisions to be made again.

Before designing more screens, I needed to design the system those screens were made from.

Before · accumulated drifthardcoded value · #025ACElocal styleduplicate componentfont-size: 15pxpadding: 14px 22pxone-off pattern · OrderCard_v2
Afterbrand/primarysemantic/tokenspace/16 · 8px gridcomponent/system
02The problem

Four failure modes were driving the inconsistency.

01

No token layer

Color and typography values were largely hardcoded at the screen level.

02

Component drift

Components intended to represent the same pattern had evolved into near-duplicates.

03

No reliable handoff surface

There was no clear relationship between a value used in a design and the role that value played in the system.

04

No mechanism for detecting drift

Even a perfectly structured system could diverge from the live product over time.

03System architecture

Foundations → Tokens → Components → Product → Governance.

FoundationsTokensComponentsProductGovernance
04Tokens

From visual values to semantic decisions.

The system uses a two-tier token architecture: primitive values underneath semantic roles.

Primitiveblue/500
Semanticbrand/primary
Used inButton · interactive state · focus ring
Primitivegray/900
Semantictext/primary
Used inComponent typography · headings · body

Primitive tokens contain the raw values. Semantic tokens describe how those values are used. Components reference the semantic layer rather than the primitives directly.

Components depend on roles, not colors.

Semantic token map · Light ↔ Dark

Every semantic token has a resolved value for both modes. Components read from the semantic name; the mode decides which primitive shows up on screen.

surface/primary#FFFFFF#1B1F26
surface/page#F7F8FA#0F1216
text/primary#14171C#F4F5F7
text/secondary#4B535C#98A0AD
border/subtle#E1E5EA#2A2F38
brand/primary#025ACE#4A90F5

Same components, same tokens. Semantic tokens stay stable; their resolved values change by mode.

05Foundations

The rules underneath the components.

Yaper color foundation: brand, text, surface, border, feedback, badge and shadow colors
Color · brand · surface · feedback · badge
Yaper typography: headings H1 to H4, paragraphs and labels
Typography · headings · paragraphs · labels
Yaper layout and spacing: 8px grid, columns, spacing scale and corner radius
Layout · grid · spacing · radius
Yaper icon library: Phosphor regular and fill weights, deduplicated
Icons · regular & fill · deduplicated
06Components

Components became systems of rules, not collections of screens.

The goal wasn't simply to recreate components already visible in Yaper. It was to define the states, properties, and relationships that made each component reusable.

Component Input Field

One component. Multiple states and configurations. A shared source of truth.

22variants
States
DefaultFocusFilledErrorDisabledOTP
Configurations
+ Label+ Hint+ Prefix+ Suffix+ Icon+ Optional+ Multiline+ OTP
Input Field: 22 variants across states, configurations and OTP

A component has to survive real product states.

Component Order Card

The Order Card was structured around the different product states while preserving the underlying component structure.

10variants · Order Card + Pay-link
AcceptedDeliveredPayment releasedShippedOrdered
Order Card: 10 variants with Pay-link, Home Deal, Bottom Navigation and Title Bar components
Selection controls: checkbox, radio, toggle and selection chips
Form controls · checkbox · radio · toggle · chips
Filter chips, deal badges and order status badges
Badges & chips · filter · deal · order status
07Reducing system entropy

Not everything needed a new component.

Before

Duplicate icons · ghost components · orphaned assets · multiple interpretations

After

Consolidated icon library · clear component sources · reduced duplication · cleaner structure

08Building at scale

Moving repetitive system work out of manual workflows.

A design system contains a large amount of repetitive work: creating variables, applying naming conventions, generating component structures, and migrating existing screens.

I used a programmatic Figma workflow through Figma Desktop Bridge (MCP) to handle parts of that work in batches.

Define · variablesGenerate · componentsValidate · namingMigrate · migrationAudit · batch
The design decisions are the hero. MCP is the implementation mechanism that helped scale the work — turning batch operations into reproducible actions rather than manual repetition.
Execution constraints
5–7s execution timeout
Operations chunked into batches
Local vs. library variables use different API paths
Some import/swap ops share a single execution
09From library to product

A design system only proves its value when the product uses it.

Beforecolor: #025ACE /* hardcoded */ OrderCard_v2 /* local variant */ padding: 14px 22px /* one-off */ font-size: 15px /* screen-local */
Aftercolor: brand/primary → #025ACE OrderCard/accepted → system space/16 space/24 → 8px grid text/body/lg → 16px
Yaper Revamp app screens built on the design system

The Yaper Revamp became the first real test of whether the system could support the complexity of the product rather than simply look organized inside Figma.

10Governance

What happens after the system ships?

Any design system can drift back toward inconsistency. The audit framework classifies issues by their severity so maintenance work is triaged rather than reactive.

P0CRITICAL
Breaks trust

Issues that can affect user confidence or make the experience feel fundamentally wrong.

P1HIGH
Breaks consistency

Meaningful deviations from established tokens, components, or patterns.

P2LOW
Cosmetic

Minor visual differences with limited product impact.

11Outcome

What changed.

System

Token architecture established · Foundations defined · Core component library shipped · Light / Dark modes established

Product

Yaper Revamp migrated · Hardcoded values replaced · Components standardized

Workflow

Programmatic creation & migration · Developer handoff enabled · Audit framework defined

Shipped · Token architectureShipped · Core component libraryShipped · Product migrationIn progress · Engineering handoff
12Reflection

A design system isn't really about consistency.

Consistency is one of the visible outcomes of a design system, but it isn't the most valuable one.

The more important outcome is reducing repeated decisions.

Before the system, every new screen could introduce another interpretation of color, spacing, typography, or component behavior. After the system, many of those decisions are already encoded.

The biggest improvement wasn't making Yaper more consistent. It was making the next redesign less expensive.

Next case studyProduct Revamp 2.0Redesigning Yaper to fix the activation → trust → reward loopRead case study →
Product Revamp 2.0 screens
Yaper · Product Revamp 2.0End-to-end case study

Redesigning Yaper to fix the activation → trust → reward loop

A credit card cashback app had competitive rewards that users simply weren't discovering, trusting, or redeeming. Here's how a strategic redesign changed that.

RoleLead Product Designer
ScopeEnd-to-end UX strategy & execution
Timeline8 weeks (Phase 1)
The problem

59% of new users left during onboarding, before seeing a single deal. The app asked for PAN and bank details before showing any value.

What I did

Re-sequenced the product around one principle (show value, earn trust, then ask for commitment) across onboarding, home, redemption and the wallet.

The result

Onboarding completion rose to 65%, first-deal redemption to 44%, and support tickets fell 32%.

Three redesigned Yaper screens: order history, the home screen with deals, and deal details with instructions
Onboarding completion65%up from 41%, when 59% dropped off
First-deal redemption44%up from a 35% redemption rate
Overall support tickets−32%fewer people needing help to finish
01Background

The product had great rewards. Almost nobody was using them.

Yaper is a credit card rewards and cashback platform operating in India's high-trust, high-regulation fintech environment. The product connects users with deals across major e-commerce platforms, earning cashback every time a qualifying purchase is completed.

On paper, the value proposition was strong. In practice, the numbers told a different story.

59%

of new users dropped off during onboarding, before seeing a single deal.

35%

first-deal redemption rate; most users who did onboard never earned anything.

Funnel: 100% new users, 41% reach the product, 35% redeem a first deal, about 10% become active repeat users. Support tickets were about confusion, not bugs.
This wasn't a UI problem. It was a value communication and trust sequencing problem.The product was asking users to commit before it had shown them why they should.
02Research & discovery

Why users were leaving before the product delivered on its promise

Research inputs included 10 qualitative user interviews I ran, funnel drop-off analysis, and a competitive teardown of Perkpay, IDZO, and Piepay. A clear pattern emerged across all three: the product was asking for trust, verification, and commitment before it had earned any of it.

Evidence and what it revealed: interviews showed hesitation to share PAN before seeing value, funnel analysis showed 59% dropping during onboarding, support tickets repeated questions about cashback and transactions, and competitors exposed value earlier
Insight 01Trust was demanded before it was earned

Users were hitting KYC and data capture screens before they'd seen a single deal or understood the product's value. One interviewee put it directly: “I don't even know what I'm signing up for yet.”

Insight 02Rewards existed but weren't perceived

The deals were there, users simply weren't finding them. Deals were buried behind navigation, not surfaced on the home screen. Discovery failure was killing activation before intent could form.

Insight 03Ambiguity was generating support load

The instructions for placing a deal order were unclear enough that users were going to support rather than completing their first redemption. Confusion at the critical moment was the retention killer.

The reframeFrom “simplify the flows” to “re-sequence value, trust, and effort, in that order.”
03Design strategy

One principle to guide every decision

Rather than treating each screen as an isolated problem, the redesign needed a single strategic principle that could be applied consistently across onboarding, the dashboard, deal redemption, and compliance flows.

Show value → earn trust → then ask for commitment.

Where trust is asked for, and where value shows up
  1. 1Sign up
  2. 2Enter number
  3. 3Enter name
  4. 4Enter email
  5. 5PAN card details
  6. 6Bank account details
  7. 7Browse deals
  8. 8Accept deal
  9. 9Deal complete
  1. 1Sign up
  2. 2Browse deals
  3. 3Accept deal
  4. 4KYC verification
  5. 5Deal complete
First value: dealsAsks for trust: PAN, bank, KYC
Step 7 of 9before a user sees their first deal
2 asks firstPAN and bank details, before any value is shown
Step 2 of 5deals appear right after sign-up
KYC at redemptionasked once there's a reason to verify

This principle directly challenged the existing product logic, where KYC and data capture came first. Getting alignment across PM, Engineering, and Compliance on this sequencing shift was one of the defining leadership challenges of the project.

Success was defined upfront with three measurable metrics: onboarding completion rate, first-deal redemption rate, and support ticket volume.

04Key decisions

Four decisions that changed the product's trajectory

01Progressive onboarding over upfront KYC

The original flow demanded PAN verification and bank details before users could browse deals. This optimized for compliance but destroyed activation; users had no reason to trust the product with that information yet.

Before: nine steps, verification first
Existing flow: sign up, number, name, email, PAN card details, bank account details, then browse deals, accept deal, deal complete
After: five steps, value first
New flow: sign up, browse deals, accept deal, KYC verification, deal complete
The trade-off

Delaying verification could have led to more fraud and created extra technical and compliance work. It was a significant effort for the Engineering and Compliance teams, not a small change.

The call

I facilitated alignment between PM, Engineering, and Compliance on a staged verification model: collect the minimum needed to show value immediately, and gate high-trust actions behind progressive verification steps.

Before
  • PAN required before browsing
  • Bank details upfront
  • No deal preview before commitment
After
  • Browse deals immediately after signup
  • KYC triggered contextually at first redemption
  • Progressive commitment model throughout
65%onboarding completion

02Home-first deal discovery

In the old app, deals lived behind a navigation tab. The home screen showed account info with no reward signals. Users who didn't already understand the product had no prompt to explore.

Before: account info, no deals
Old home screen annotated: no reward visibility, deals hidden behind a tab, no prompt to explore
After: deals on the home screen
Three redesigned home screens with filters, deal cards showing earnings, and an active deal banner
The trade-off

Moving deals to the home screen meant showing more information in one place. The screen got busier, and I chose that over keeping it minimal.

The call

Prioritized activation over visual brevity. A clean screen that users abandon is not a good design. The right measure was completion, not polish.

Before
  • Deals hidden in a separate tab
  • Home screen showed account info only
  • No reward signal on first view
After
  • Deals surfaced immediately on home
  • Earnings potential visible on first load
  • Filter and contextual deal cards above the fold
↑44%first-deal redemption, the primary metric this influenced

03Explicit guidance over “clean” UI

Yaper's deal redemption process involves real-world steps: placing an order within a time window, matching order IDs, uploading tracking details. The old UI treated these as implied. Users were failing at the critical moment because they didn't know what was expected of them.

Before: requirements implied
Old order screens: dense order history, a key note block, and order detail forms for order and tracking IDs
After: a step-by-step deal status
New order history and order details screens with a deal status timeline: accepted, ordered, shipped, delivered, payment released
The trade-off

I chose to include more information and clear instructions, even if it made the screens longer. It may not have been the most minimal design, but it worked better for our users.

The call

I focused on helping users complete their tasks rather than making screens shorter. Instructions were made clear, easy to scan, and shown at the right time in the user journey.

Before
  • Instructions buried or absent
  • Order requirements implied, not stated
  • No clarity on cashback timelines
After
  • Key notes surfaced before deal acceptance
  • Step-by-step order tracking with status UI
  • Cashback timeline made explicit in wallet view
↓27%deal-redemption support tickets

04From wallet balance to transaction clarity

User research showed that people were confused by the wallet balance. They assumed the amount shown was ready to withdraw, but didn't understand that the money would only be transferred to their bank after the order was delivered. The transaction history also mixed received and cancelled transactions together.

Before: one balance, one mixed list
Old Yaper Wallet screens: a total balance with payment received and cancelled entries mixed in one list
After: transaction states
New wallet screens with Received and Cancelled tabs, and a timeline from amount added in wallet to amount transferred to bank
The trade-off

Instead of showing only the balance, we introduced transaction states, clearer timelines, and separate views for received and cancelled transactions. This added information to the screen, but reduced ambiguity.

The call

I renamed “Wallet” to “Transactions” and redesigned the experience around status clarity. The new flow makes the journey from order to wallet to bank transfer explicit.

Before
  • Wallet balance looked immediately withdrawable
  • No clear timeline for bank transfer
  • Received and cancelled transactions mixed together
  • “Wallet” didn't reflect the full transaction history
After
  • Transfer status and timing made explicit
  • Clear order to wallet to bank journey
  • Received and cancelled transactions separated
  • Renamed Wallet to Transactions
↓32%wallet-related support tickets
05User testing

Checking that people could finish without help

I tested the redesigned prototype with power and non-power users to validate whether the new experience was easier to understand and whether users could complete key tasks without assistance.

Participants

8

Power users

4

Non-power users

4

Key tasks
Find a relevant dealUnderstand deal eligibilityPlace an orderTrack cashbackUnderstand transaction statusFind and use the new feature
What we found: 7 of 8 completed deal discovery without help, 8 of 8 understood the new transaction status, 6 of 8 hesitated with advanced deal features, 5 of 8 wanted clearer guidance on when cashback arrives

The testing showed that the core experience was easy to understand, but some advanced actions still needed more context. We responded with three changes:

Change 1Clarifying action labels

Made important actions more explicit instead of relying on familiar product terminology.

Change 2Adding contextual guidance

Introduced guidance closer to the point where users needed it.

Change 3Strengthening transaction hierarchy

Made pending, completed, and transferred states easier to distinguish.

The redesign wasn't just easier to look at.Users were able to find value faster, understand what was happening with their money, and complete key tasks with less assistance.
06Key screens

The app, before and after

Before
Ten screens from the old Yaper app: cards, order history, order placed, deal details, support
After
Ten screens from the redesigned app: welcome, home with deals, deal details, order details, profile, wallet, bank details, filters, order history and accept deal
07Reflection

What this project taught me

The biggest learning: good UX isn't about removing information. It's about giving users the right information at the right moment.

Trust is a UX problem

Clear information and transparency can be just as important as visual design.

Minimalism has a business cost

A cleaner interface isn't always better if it hides information users need.

Design strategy requires alignment, not just craft

The best solutions came from balancing user needs, business goals, and technical constraints.

Phase 2Personalisation, without feeling watched.

If I were starting Phase 2, the focus would be personalisation: surfacing deals matched to a user's specific cards, spend history, and timing patterns. The infrastructure is there. The question is how to do it without making the product feel like it's watching you.

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